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11/15/09 09:07 am - [info]dharrington posting in [info]rpg_list - Zombies!

A RESIDENT EVIL/ZOMBIE LAND/PROTOTYPE/ GAME


Plot Rules Canons FAQ Holds

11/15/09 07:03 am - [info]redheadspy posting in [info]rpg_list - Marvel: Next Generation

Game Information Character List Application

Wiki Wish List

It started with a group of heroes coming together to save the world to form a team called the Avengers. A hero from World War II was found frozen in ice and thawed out. A group of five teens came together to help one man achieve his dream of peaceful coexistence between humans and mutants. One man used technology to create a suit of armor to help the greater good. A blind lawyer in Hell's Kitchen donned red spandex and tried to clean up the streets. A surgeon discovered the mystical arts and became Sorcerer Supreme. A group for four brave souls raced for the stars and were forever changed.

Slowly more and more heroes began to emerge.

The threats these heroes faced were varied and many. Megalomaniacal dictators, powerful mutants who wanted to see mutants superior over humans, world devouring beings, and terrorist organizations were just some of the threats they faced.
Time continued to move on. Somehow, our heroes and villains found time to have families when they weren't saving the world or trying to take it over. Superhuman parents, for the most part, had superhuman offspring, and mutations continued to appear in the children of baseline humans. The new generation of heroes and villains has been born, and are beginning to come into their own.

Marvel Next Generation is a roleplaying game that deals with the next generation of heroes and villains in the entire Marvel Universe. While we gladly accept applications for X-Men and Avengers, we encourage applications for Eternals, Defenders, Inhumans, Asgardians, and other characters off the beaten path. While it deals with the next generation of heroes and villains, the setting is sent in the present (2009).


We have a strong preference for players who are 18 and over, due to the themes often addressed in this RPG.

Format: Scribbld with AIM chats
Genre: Marvel AU
Conact: StacyX
Rating: Mature
Deadline: Open

11/15/09 07:03 am - [info]redheadspy posting in [info]rpg_connect - Marvel: Next Generation

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11/15/09 01:31 pm - [info]horrordrum posting in [info]reallifewedding - Ира и Оксана


+72
Свадебная фотография
Хватынец Сергей и Тычинская Анна
horrordrum.livejournal.com / 8-901-533-7513 / 8-916-339-7620

11/15/09 09:58 am - [info]adaugeomods posting in [info]rpg_connect - [info]adaugeo

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11/15/09 09:57 am - [info]adaugeomods posting in [info]rpg_list - [info]adaugeo

ADAUGEO
The Story
Good morning. Did you sleep well? Good, because upon waking up, you will find yourself in an eerily dark, barren desert completely unlike any place you've ever been before. Your flesh-and-bone body will be gone, leaving you a spirit resembling your former self. Welcome to Zero Hour; a kind of hell unlike any other.

But you do have a choice. You can escape Zero Hour - and being a spirit forever - if you pay a small price. By giving up something important, you can gain a body ... and access to the mystical world of Adaugeo, a world connected to the one you are so familiar with.

Within Adaugeo, there are four separate sections, one representing each season. Within these segments, people carry out what most normal humans would consider a normal life - eating, working, playing ... and occasionally fighting. Unless you have deemed it otherwise, you still have the powers you once had in your home world ... and so does everybody else living around you.

Once you have gained a body and been assigned to a segment of this foreign place, you will also be sent to a place to live, receive a communication device, and a small bracelet with a tag that reads Collect all four charms, and you may make a wish. This is followed by four small pictures - a snowflake, a flower, a sun, and a leaf. The guardian spirit of your new home has graced you with this, as well as the opportunity to go on quests and participate in tournaments should you enjoy a good fight. There's just one rule - you may not wish to go home. Because no matter how hard you try, it won't work.

Anyways, you'd better get comfortable here. After all, you're going to be here for a very, very long time.
The Summary
Adaugeo is a multi-fandom canon RP.

Your characters can be pulled from pretty much anything, as long as they're not your own OCs. Basically, your character is stripped of their body and sent to a different world called Adaugeo. In order to get their body back, they have to give up something important, like memories or items or ... whatever you want, really, as long as it's important.

They'll then be sent to a 'segment' of Adaugeo to work, play, fight, and essentially, live in like modern society would.
[Rules & FAQ] [Taken] [Applications] [Requests] [Reservations]

11/15/09 09:57 am - [info]adaugeomods posting in [info]rpgads - [info]adaugeo

ADAUGEO
The Story
Good morning. Did you sleep well? Good, because upon waking up, you will find yourself in an eerily dark, barren desert completely unlike any place you've ever been before. Your flesh-and-bone body will be gone, leaving you a spirit resembling your former self. Welcome to Zero Hour; a kind of hell unlike any other.

But you do have a choice. You can escape Zero Hour - and being a spirit forever - if you pay a small price. By giving up something important, you can gain a body ... and access to the mystical world of Adaugeo, a world connected to the one you are so familiar with.

Within Adaugeo, there are four separate sections, one representing each season. Within these segments, people carry out what most normal humans would consider a normal life - eating, working, playing ... and occasionally fighting. Unless you have deemed it otherwise, you still have the powers you once had in your home world ... and so does everybody else living around you.

Once you have gained a body and been assigned to a segment of this foreign place, you will also be sent to a place to live, receive a communication device, and a small bracelet with a tag that reads Collect all four charms, and you may make a wish. This is followed by four small pictures - a snowflake, a flower, a sun, and a leaf. The guardian spirit of your new home has graced you with this, as well as the opportunity to go on quests and participate in tournaments should you enjoy a good fight. There's just one rule - you may not wish to go home. Because no matter how hard you try, it won't work.

Anyways, you'd better get comfortable here. After all, you're going to be here for a very, very long time.
The Summary
Adaugeo is a multi-fandom canon RP.

Your characters can be pulled from pretty much anything, as long as they're not your own OCs. Basically, your character is stripped of their body and sent to a different world called Adaugeo. In order to get their body back, they have to give up something important, like memories or items or ... whatever you want, really, as long as it's important.

They'll then be sent to a 'segment' of Adaugeo to work, play, fight, and essentially, live in like modern society would.
[Rules & FAQ] [Taken] [Applications] [Requests] [Reservations]

11/15/09 12:19 am - [info]anarchicq posting in [info]rpg_list - MoonCell - a mature SailorMoon RPG


MoonCell - A Mature SailorMoon RPG


Format: Messageboard.
Genre: Sailor Moon/BSSM
Name: MoonCell - a Mature SailorMoon RPG
Contact: email: MooncellRPG@gmail.com
Website: http://psychosis.lolita-complex.com/mooncell
Minimum Age Requirement: 16
Deadline: None, really.
Plot:
SailorMoon and her senshi have fought countless enemies in their time, and emerged victorious. Together, they pledged to protect the world they love, but what happens when that very world turns against them?

On one nondescript day, a horrifically powerful earthquake brings Japan to it's knees. No one is safe, not even the senshi who try valiantly to save who they can. Despite this, they split up and scour the streets for survivors.

This is how SailorPluto comes across a senshi-on-senshi fight. Intervening with intent to sort the mess out, she finds herself the target of a vendetta. Wounded, captured and nearly helpless, Pluto is only kept alive for her value as a hostage.

And so, these dark senshi propose for SailorMoon a trade: Pluto for the Ginzuishou.

Specific Requirements: This is a call for any and all of the original senshi. We're looking for canon characters. We will accept original senshi, but please make them unique. You can be a hero or a villain.
Game Description: It's mature, bloody and gory. MoonCell are not a nice group of senshi.

11/15/09 12:19 am - [info]anarchicq posting in [info]rpg_connect - MoonCell - a mature SailorMoon RPG

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11/15/09 12:15 am - [info]anarchicq posting in [info]rpgads - MoonCell - a mature SailorMoon RPG

Format: Messageboard.
Genre: Sailor Moon/BSSM
Name: MoonCell - a Mature SailorMoon RPG
Contact: email: MooncellRPG@gmail.com
Website: http://psychosis.lolita-complex.com/mooncell
Minimum Age Requirement: 16
Deadline: None, really.
More Information on the Game )

11/14/09 09:47 pm - [info]repossessing posting in [info]rpg_connect - The Dollsyhouse

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11/14/09 05:29 pm - [info]kccatastrophic posting in [info]rpg_list

Sevin Sins Tour 2009 - get lost in the sin...


In Laurel Falls...

You're a musician and you're bait.
you're a Local and you've got a secret.
You're a vampire, and you're starving.
You're a Werewolf, and you're looking for a war.

Laurel Falls is an uncharted, pristine - perfect place, full of deception, death, and this tour you got signed onto? Hah. It ain't happenin' like you think it is. We currently need a little bit of everything - Bandies to set the stage, vampires to do the hunting, werewolves to do the maiming, and locals to cover everything in between. Just think, you thought it was going to be a fun summer, you didn't expect to die, did you?

This site has vampires, werewolves, bands, highschoolers, locals, etcetera. So it could be called real life AU. You may apply as a RL musician, Scene Queen/King, actor, whatever. We even allow OC's. Make no mistake this is a totally unique, fresh idea at Bandom, and at vampires, and at werewolves - because we've successfully thrown them all together.

So what are you waiting for? Join in on the fun.

the rules / application / taken-held-wanted / town / the tour /werewolves / vampires / the locals / the war

11/14/09 05:28 pm - [info]kccatastrophic posting in [info]rpg_connect

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11/14/09 08:55 am - [info]bassandchips posting in [info]rpg_list - Kokser - An any fandom/any nationality AU roleplay



“DRUGS ARE A BET WITH YOUR MIND.”
A nightclub hidden deep within the heart of Shinsaibashi, Osaka for
those seeking a haven from all the drama and bullshit.
We don't give a fuck about your day job, how shit your life is or
how your mum is.
Just come here for the same reason we created this place;
To escape.

Your secret is safe with us.

Kokser is not like your generic grungy underground nightclub. Toilets filled with things you prefer not to know what they actually are, hot, sweaty bodies sticking together on the dancefloor where everyone is on something, or eventually will be, the speakers thumping against your heartbeat and ear drums with the lights sending you into a daze.

No, it’s so much more than that.

Kokser, it’s not your typical 2,000jpy entry fee and you’re set for the night to stumble home at 5am. Only a handful of people are connected at Kokser, and if you are not a part of this link, there is actually no way you can physically witness this establishment.

Kokser chooses who it wants to take in. You could almost say that the nightclub has a mind of its own. It chooses who it sees fit, who is good enough to attend this exclusive nightclub unseen by the naked eye.


“NORMAL MEANS LACK OF IMAGINATION, LACK OF CREATIVITY.”
This roleplay is unlike any other. Here, we welcome anyone from anywhere, anywhere in this world or out of it. If you want to claim a Super Junior member, claim one. If you want to claim Lady Gaga, claim. The only rule for claiming is that your character must be connected to the Kokser nightclub in some way.

So, come on Harry Potter, come on Hitsugi, come on Eeteuk. We're all waiting for you.


code ooc comm rules how to claim claims list

 

11/14/09 03:48 am - [info]shihosan posting in [info]rpg_connect - Evil Eyes: A Post Mummy Returns RPG

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11/14/09 03:47 am - [info]shihosan posting in [info]rpgads - Evil Eyes: A Post Mummy Returns RPG



death is but the doorway to new life – we live today, we shall live again, in many forms shall we return.

After riding home on the dirigible from the Oasis of Ahm Shere after the defeat of the Army of Anubis and Mathayus the Scorpion King, the O'Connell's settled back down in their large mansion back in London. Young Alex O'Connell had continued with his regular schooling terms, Evelyn had decided to take the Bembridge Scholar's offer and became curator of the British Museum, while finally, Rick had decided to enjoy the time off from fighting the undead. It had been approximately three months since the O'Connell's settled down and one fateful evening, Ardeth Bey had walked upon their doorstep once again. It was Rick who had opened the door that evening and much to his dismay, received unfavorable knowledge as the bearer of bad news entered his household. His assumptions were spot on as he told the tale of two powerful amulets known as the Amulets of Karawan that were capable of leading the world to its undoing.

The legend began back in ancient Egypt in the Nineteenth Dynasty, where Pharaoh Seti I requested two powerful amulets to be made by the Egyptian God, Set, in order to ensure not only his own protection, but also his family's and Egypt's as well, while he worked towards restoring Egypt's power from before the Amarna Revolution. The amulets were later created and bestowed upon the pharaoh by a servant of Set. First, the Amulet of Khaldun was presented as a necklace representing the Ka symbol of life force, while finally, the Amulet of Setesh was presented as a Was scepter and possessed the abilities of time travel; Seti I had accepted them. When word spread that amulets from the Gods resided in Egypt, armies began to form in order to conquer the amulets and place them into their own countries possessions. Little did Seti I know that this was all Set's intention. Upon decision, Seti I decided to transport the amulets into a different timeframe of their own choosing, which later resulted in the Year of the Scorpion, 1933. From committing such an action the Amulet of Setesh was no longer capable of staying in one place. Now it was capable of traveling all around the world, never returning to the same place a second time unless it was its country of origin.

Another tale was told as he later spoke of an enemy tribe known as the Djed, who were the living descendants of Imhotep's priests from ancient Egypt. Unknowingly to the Medjai, the chieftain of the Djed was none other than the re-embodiment of Pharaoh Seti I under a new alias and persona. The reincarnated pharaoh had been leading the Djed to Hamunaptra, the City of the Dead, which had appeared as it did three thousand years ago due to the Amulet of Setesh's influence. They were on a quest in order to resurrect Imhotep and Anck-su-namun, who were said to have been granted the ability to see the Amulet of Setesh's location by the Egyptian God, Set. This task was not only given to the chieftain, but it was also completed successfully, and as a result of finding the Amulet of Khaldun, it was presented to Anck-su-namun so that she could not be harmed. Covertly, an elder of the Djed had told Imhotep and Anck-su-namun that Seti was currently unaware of their treason and advised them to act as the pharaoh's once faithful courtiers.

As this phenomenon occurred, the O'Connell's had no knowledge that the Amulet of Khaldun had already been located; furthermore, they had left London soon after. With the O'Connell's now on the move and the Djed now after the Amulet of Setesh, this journey has yet to be written, let alone the destination. What becomes of this tale is left up to you as you decide your fate, your side, as well as the fate of the world!

WHAT WE OFFER
  • The only living Mummy RPG on the internet!
  • We are a mixture between a multitude of genres; however, our most noticeable genres are action adventure, horror, alternate history set in the year 1933-1934.
  • We require a minimum of 300 words per post.
  • No knowledge of the Mummy films is required to participate if you are NOT applying for a canon!
  • We are a "travel around the world" game where players get to choose the next location for the next arc!
  • We accept characters of any nationality, race, and sexual orientation.
  • A face claim is not required!
  • Short application process.
  • We accept canons, premades and originals!
  • We are active, friendly and social and we welcome newcomers at anytime!
  • We offer much, much more inside! So come on in and take a look.
CURRENT CANONS WANTED

Alex O'Connell (Most Wanted)
Alex wasn’t your typical eight year old kid. He liked to spend more time at museums and reading books rather than being at home. Completely unaware of his parent’s adventures in the past and how they met, young Alex put on the Bracelet of Anubis and was kidnapped by a cult that was determined to resurrect Imhotep and was forced to lead them to Ahm Shere. Now that he’s back in his family's hands, Alex spent the past three months returning to his normal life as well as continuing his schooling. But when Ardeth came requesting his family’s assistance, Alex went along with them and when they arrived at Hamunaptra, the City of the Dead, Alex disobeyed his mother’s orders of not touching anything and touched a mysterious artifact and fell through a trapdoor! He fell unconscious, and was visited by the Egyptian God, Horus, through this predicament. Horus told him that they had been waiting for him and that he was to become the destroyer of the amulets in order to restore balance. Twelve would be taken from him and on the twelfth day of the twelfth month he would be required to choose. When he had awoken from this predicament, Alex found that he was no longer a child, but an adult that appeared to be in his early twenties. Alex must now learn how to be an adult as well as take part of this expedition willingly or unwillingly. Through all of this, Alex also discovers that while it is great being an adult, it isn’t just fun and games. He also seems to have made friends with the chieftain of the Djed’s wife, Tuya, much to his mother’s displeasure. His child celebrity is Freddie Boath and his adult celebrity is your choice.

Anck-su-namun / Meela Nais (Most Wanted)
Back in ancient times, Anck-su-namun was a concubine to Pharaoh Seti I and no other man was allowed to touch her. She was also Princess Nefertiri’s mentor in martial combat. Through all of this, Anck-su-namun gained the pharaohs trust and was granted the ability to see where the Amulet of Setesh was located when it was sent into the future. She gained the ability of seeing what building it was located in as well as what room it was located in. Years later, Anck-su-namun was requested to duel in front of the pharaoh and his court against Nefertiri. Anck-su-namun triumphed and became the pharaoh’s bodyguard and fiancé while Nefertiri became protector of the Bracelet of Anubis. Unknowingly to the pharaoh, Anck-su-namun had an affair with the High Priest of Osiris, Imhotep, and one evening when Seti entered her chambers, both Imhotep and Anck-su-namun would assassinate the pharaoh just as they had planned. However, their plans were ruined as Nefertiri alerted the Medjai to come to her father’s aid. Anck-su-namun then committed suicide rather than suffer the consequences. She was later reincarnated three thousand years later as Meela Nais and also attempted to resurrect Imhotep from his grave as they journeyed to Ahm Shere. She had betrayed Imhotep and left him to his death, but later fell to her own. She was resurrected three months later by the reincarnation of Seti, the chieftain of the Djed, in order to aid them in finding the amulets. She now wears the Amulet of Khaldun; although upon killing Evelyn who was captured by the Djed at the time (who was subsequently brought back to life by Seti’s reincarnation); it was taken away from her as punishment. Her celebrity is Patricia Velásquez.

Rick O'Connell (Desperately Needed)
Formerly a member of the French Foreign Legion, Rick led his unit to Hamunaptra; however, they were ambushed by the Medjai and forced to retreat. Left to wander in the desert, Rick found himself back at Cairo but was put in jail for abandoning the legion. He was rescued by Evelyn under the condition that he led her, her brother and the warden to Hamunaptra. When Evelyn accidentally resurrected Imhotep from his grave, Rick was reluctant to assist them once they returned to Cairo, but when Evelyn became more involved he decided to assist them and aided them in killing the mummy in order to rescue Evelyn. Years later Rick has a son named Alex with Evelyn who was kidnapped by a cult determined to resurrect Imhotep shortly after they returned home from finding the Bracelet of Anubis. He travelled to the Oasis of Ahm Shere following the clues that Alex had left them and was responsible for defeating the Scorpion King. Now in this upcoming adventure Rick was reluctant on participating due to the events that happened three months ago but was convinced by his wife. He was the one that found Alex when he fell through a trapdoor and became an adult. However, when his wife was taken by the Djed, he found himself days later being transported to Ireland after touching the Amulet of Setesh without reciting an incantation. He was later found by Evelyn at the boarding dock for London and was once again reunited with the heroes. His celebrity is Brendan Fraser.

Jonathan Carnahan
Izzy Buttons
 

11/13/09 08:35 pm - [info]lowestbough posting in [info]rpg_connect

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11/13/09 08:34 pm - [info]lowestbough posting in [info]rpg_list

Premise Available Characters Cast Rules Application
Recasting PBs & Players Friend Add
[info]allinplaid [info]allinplaidooc

It's the late 70s. Leg warmers are cool, Pink Floyd's The Wall has just been released, shag carpets and bellbottoms are free to roam, Bowie sparkles, and plaid rules the world. But the wizarding world is changing. War is everywhere, more people are dying, political and personal lives alike are becoming thickly ingrained with fear, and, on top of all that, none of these kids will get a damn haircut.

Most Wanted

Xenophilius Lovegood Gideon Prewett Alastor Moody Augustus Rookwood Alecto and Amycus Carrow Ministry of Magic employees Rabastan Lestrange werewolf OCs School-aged OC's and more.

If you're interested in playing someone, fill out an application and send it to gwendolyn_morbid@hotmail.com. If you have any additional questions feel free to comment on this entry or email madestatic@gmail.com.

11/13/09 08:34 pm - [info]lowestbough posting in [info]rpgads

Premise Available Characters Cast Rules Application
Recasting PBs & Players Friend Add
[info]allinplaid [info]allinplaidooc

It's the late 70s. Leg warmers are cool, Pink Floyd's The Wall has just been released, shag carpets and bellbottoms are free to roam, Bowie sparkles, and plaid rules the world. But the wizarding world is changing. War is everywhere, more people are dying, political and personal lives alike are becoming thickly ingrained with fear, and, on top of all that, none of these kids will get a damn haircut.

Most Wanted

Xenophilius Lovegood Gideon Prewett Alastor Moody Augustus Rookwood Alecto and Amycus Carrow Ministry of Magic employees Rabastan Lestrange werewolf OCs School-aged OC's and more.

If you're interested in playing someone, fill out an application and send it to gwendolyn_morbid@hotmail.com. If you have any additional questions feel free to comment on this entry or email madestatic@gmail.com.

11/13/09 10:54 pm - [info]sleepnwghosts posting in [info]rpg_connect - Looking for someone to co-mod an RPG

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